3D artist working on a variety of assets. I've been working on models, textures, particle effects, environment art and set dressing, then integrating these assets into our mobile game.
I also headed the art asset cleanup and rebuilding for the Lumberyard to O3DE porting process.
Modeling and texturing assets, both hard surface and organic for a mobile game. I also remodel and optimize purchased assets to be used in game. I also imported and set up asset slices in Amazon Lumberyard for game usage.